
Andrea Carver
Real-time 3D Technical Artist
Andrea Carver is a 3D technical artist working at the intersection of real-time graphics, interactive environments, and performance-driven visuals. Their practice centers on procedural systems, custom tools, and visual design.
Over the last decade, Andrea has contributed to more than 50 projects across games, live performance, and VR, building reactive real-time worlds in Unreal Engine and Unity. Their work has been seen on Broadway, the Met, and the Hollywood Bowl, and include development on multiple-award-winning VR films as well as unreleased, next-generation XR hardware.
Andrea is the developer of Vizibeat, a toolset for procedural 3D music animation, used in multiple sets at Coachella 2026.
Andrea holds a Bachelor of Science in Computer Science with an Animation minor from Loyola Marymount University, graduating magna cum laude.